top of page

WEEK 4

HALLOWEEK

pexels-tim-mossholder-1549627.jpg

DAY 1: SPOOKY GAMES

K-6:

HALLOWEEN GAMES

​

Pumpkin Lamps

MONSTER MAKING AND NOCTOURNAL ROBOTS

K-2:

DRAW A MONSTER 

Play the video and have students draw along with crayons, following the instructions on the video (about 5 minutes per monster)

​

Reward participation and engagement with 5-10 Thunderbucks

​

3-6:

SPOOKY ROBOTS

Teach students how to program the Edison Robots using the barcodes provided in the learning packet. Have them program the robots to follow light (will need flashlights/phone flashlights)

​

Have them build an obstacle course and have their robot navigate through it in the dark using only a flashlight

​

Reward participation and engagement with 5-10 Thunderbucks

​

​

Week 4: Programs
bottom of page